Whips are abilities usable by Wyrm Riders. Whips tether onto a targeted enemy and inflict dual status effects, over a period of time. Upon damaging an enemy, Lifesteal will activate, healing for 15% of total damage dealt (across a tether's duration).

Tier: 0  1  2  3  4  5  6  UT


Rawhide Whip

Tier: 0

Mana Cost: 50
Cooldown: 5s
Damage (Average): 50-80 (65)
Tether Duration: 2s
Effect: Slow (2s), Bleeding (1s)


Taming Whip

Tier: 1

Mana Cost: 60
Cooldown: 5s
Damage (Average): 110-140 (125)
Tether Duration: 2s
Effect: Slow (2.5s), Bleeding (1.5s)


Beastriding Whip

Tier: 2

Mana Cost: 75
Cooldown: 6s
Damage (Average): 140-180 (160)
Tether Duration: 2s
Effect: Slow (3s), Bleeding (2s)


Grappling Chain

Tier: 3

Mana Cost: 90
Cooldown: 6s
Damage (Average): 180-200 (190)
Tether Duration: 2.5s
Effect: Slow (3.5s), Bleeding (2s)
+3 Attack


Encumbering Chain

Tier: 4

Mana Cost: 100
Cooldown: 7s
Damage (Average): 220-260 (240)
Tether Duration: 3s
Effect: Slow (4s), Bleeding (3s)
+4 Attack


Chain of Tyranny

Tier: 5

Mana Cost: 110
Cooldown: 7s
Damage (Average): 280-320 (300)
Tether Duration: 3.5s
Effect: Slow (4.5s), Bleeding (4s)
+5 Attack


Chain of Gleipnir

Tier: 6

Mana Cost: 120
Cooldown: 7s
Damage (Average): 320-360 (340)
Tether Duration: 4s
Effect: Slow (5s), Bleeding (4.5s)
+5 Attack, +2 Vitality, +2 Wisdom


Shackling Chain

Tier: UT

Shots: 5
Mana Cost: 140
Cooldown: 7s
Damage (Average): 80-130 (105)
Range: 8
Tether Duration: 5s
Effect: Paralyze (4s)
+4 Speed, +3 Dexterity

Drops from: Great Eagle