Gems


Gems are used to increase your stats and can be stacked up to 2 times. Health and Mana gems increase their respective stat permanently by 5Speed, Dexterity, Attack, Armor, Wisdom, and Vitality increase their respective stat permanently by 1.

Click a specific gem below to be taken to it and see where it drops.

Health Mana Speed Dexterity Attack Armor Wisdom Vitality Dust


HEALTH

 
Health.png
 

Drop Locations


Mana

 
Mana.png
 

Drop Locations


Speed

 
 

Drop Locations


Dexterity

 
Wisdom.png
 

Drop Locations


Attack

 
 

Drop Locations


Armor

 
 

Drop Locations


Wisdom

 
 

Drop Locations


Vitality

 
 

Drop Locations


Gem Dust

+8 to Stat temporarily

+80 to Health/Mana temporarily

Challenges

 
ChallengeLevels.png
 

Challenges are similar to achievements. Certain challenges have tiers that will unlock as you progress them. Your shield will level up and change colors with the more challenges you complete, you will also receive an amount of gold with each completed challenge/challenge tier.


SHIELD LEVELS

Complete a range of challenges to level up your shield.

0-4 challenges

5-9 challenges

10-14 challenges

15-19 challenges

20-24 challenges

25-28 challenges

29 challenges

Beginner

Baby Steps: Complete the Tutorial (20 gold)

Gearing Up: Have an item equipped in each equip slot (20 gold)

They Grow Up So Fast (1): Reach level 10 (20 gold)

They Grow Up So Fast (2): Reach level 20 (30 gold)

Natural Selection: Die for the first time (20 gold)


Intermediate

A Strange New World: Complete a Frost Cave or River Maze (20 gold)

Dungeon Crawler: Complate a Thief's Cave, Primal Marsh, Ice Cavern, and River Maze (40 gold)

Ohh, Sparkly! (1): Consume any stat gem (20 gold)

Ohh, Sparkly! (2): Consume a health gem (40 gold)

Maxing Out: Consume enough of one stat gem to max a stat (50 gold)

Event-ageous (1): Qualify for soulbound loot on Great Eagle, Crimson Lord, and Corrupted Skull (30 gold)

Event-ageous (2): Qualify for soulbound loot on Darza's Champion, Ice Guardian, and Dark Guardian (40 gold)

Event-ageous (3): Qualify for soulbound loot on Darza (50 gold)


Expert

Conquer the Void (1): Deal the killing blow to Darza (50 gold)

Conquer the Void (2): Deal the killing blow to Darza 5 times (100 gold)

Conquer the Void (3): Deal the killing blow to Darza 10 times (200 gold)

Maxed out: Completely max 6 stats on any 1 character (60 gold)

Dungeon Completion (1): Complete 50 dungeons (50 gold)

Dungeon Completion (2): Complete 250 dungeons (250 gold)

Dungeon Completion (3): Complete 1,000 dungeons (1000 gold)

Glory Hoarder (1): Amass more than 1,000 cumulative account Glory (100 gold)

Glory Hoarder (2): Amass more than 5,000 cumulative account Glory (500 gold)

Glory Hoarder (3): Amass more than 10,000 cumulative account Glory (1000 gold)

Anomaly (1): Achieve 5,000 glory on a living character (500 gold)

Anomaly (2): Achieve 10,000 glory on a living character (1000 gold)

Anomaly (3): Achieve 20,000 glory on a living character (2000 gold)

Nomad (1): Discover 100,000 tiles (100 gold)

Nomad (2): Discover 1,000,000 tiles (500 gold)

Nomad (3): Discover 10,000,000 tiles (1000 gold)

Asura Chest


ShrineChestWiki.png

Available during the Storyteller Summer Event, this chest gives you an extra shot at loot and makes for a cool collectors item! The chest and its contents are both soulbound, meaning they cannot be traded.


Open to receive one of these items.

Harbinger Chest


HarbChestWiki.png

Available during the Storyteller Summer Event, this chest gives you an extra shot at loot and makes for a cool collectors item! The chest and its contents are both soulbound, meaning they cannot be traded.


Open to receive one of these items.

Enchanted Dungeons


 

Enchanted by the Storyteller, these dungeons have a ⅓ chance to drop in place of their regular counterpart. Inside the dungeon you'll find increased experience gains and loot drop chances when killing mobs and bosses. Upon killing a boss, you'll also have a chance to receive a chest containing extra spoils from the dungeon! 

  • Bosses give +300% experience
  • Mobs give +150% experience
  • Loot drops +50% chance

River Maze Chest


RiverMazeChestWiki.png

Available during the Storyteller Summer Event, this chest gives you an extra shot at loot and makes for a cool collectors item! The chest and its contents are both soulbound, meaning they cannot be traded.


Open to receive one of these items.

Ice Cavern


 
Ice.png
 

The Ice Cavern is an Intermediate level dungeon. It is an ice themed dungeon that can be difficult to rush. Ice tiles have a sliding effect.

Dropped by the Ice Troll in Godlands or accessible through using a Key.



BosS

 

FROST KING

Frost+King.png
 
 

HP: 40,000
Armor: 60
EXP: 300

 
Ice+Wave.png

 

Ice Wave
Damage: 80

 

 

Ice Shard
Damage: 80

 

 

White Ball
Damage: 120

Drops

 

Vitality Gem
Tier 9 Weapons
Tier 5 Abilities
Tier 8 Armor
Sky Gem Armor (UT)
Ice Cavern Chest


Monsters

 

Frost Troll

Frost+Troll.png
 
 

HP: 2,000
EXP: 150

 

 

White Ball
Damage: 100
Status Effect: Slow (0.6s)


 

Ice Yeti

 
 

HP: 4,000
EXP: 150

 

 

Ice Wave
Damage: 70


 

Ice Hedgehog

Ice+Hedgehog.png
 
 

HP: 1,000
EXP: 100

 

 

Ice Slash
Damage: 45


 

Ice Bat

Ice+Bat.png
 
 

HP: 500
EXP: 80

 
Ice+Shard.png

 

Ice Shard
Damage: 30
Status Effect: Slow (1.5sec)

Drops

 

Health Potion

Chasm of Dread Chest


ChasmChestWiki.png

Available during the Storyteller Summer Event, this chest gives you an extra shot at loot and makes for a cool collectors item! The chest and its contents are both soulbound, meaning they cannot be traded.


Open to receive one of these items.